Scarlet Deer Inn Walkthrough
From village errands to the underground labyrinth
Scarlet Deer Inn Walkthrough Hub
This hub is the fastest way to finish Scarlet Deer Inn without missing the story beats that matter. The game is a narrative platformer from Attu Games (a Czech husband-and-wife team), published with Aurakenn Games. It released on PC via Steam on July 21, 2026, with Switch and Xbox versions planned later. You play as Elise, a mother of two whose ordinary inn duties slide into Slavic folklore horror beneath the village.
Use this page to choose the right chapter guide, then jump deeper when you get stuck on a torch puzzle, chase, or collectible.
How to use these guides
Follow the chapters in order if this is your first clear. If you already reached the caves, skip ahead. Each chapter page assumes you know the basics from How to Play Scarlet Deer Inn and How to Use the Torch.
Recommended flow:
- Opening Village walkthrough — help Kuba, run Dorota’s errands, deliver cakes, visit Father Johannes, and reach the oak tree.
- Karel’s Apiary walkthrough — explore the cellar horror sequence and the fall into the pit.
- Underground Labyrinth walkthrough — braziers, levers, breakable floors, toys, the light-chase creature, and escape with Horace.
What kind of game this is
Scarlet Deer Inn mixes embroidered character animation with hand-painted backgrounds. Movement feels deliberate rather than twitchy. Your torch is the primary survival tool: it lights paths, holds monsters back, and solves light-gated puzzles. Collectibles and toys are not pure fluff — they support story moments and the game’s ten Steam achievements.
Expect mature themes. The art is stylized, but the narrative deals with violence and child loss. If you want a spoiler-light taste test before committing, read Who Should Play Scarlet Deer Inn and the full review.
Chapter overview without heavy spoilers
Opening village
The surface act teaches the cast and the tone. You help Kuba recover his toy horse Horace, complete errands for Dorota, deliver cakes to Karel, Otto, and Lada, speak with Father Johannes at the church, and visit the oak tree. The village feels warm until it does not. Learn NPC routes and landmark loops here; they become useful later when you backtrack for toys. Full steps: Opening Village. Village geography: Village locations. Cast notes: Inn NPCs.
Karel’s apiary
Karel’s area is the hinge between inn life and underground dread. The apiary and cellar introduce darker audio, tighter spaces, and the first true horror staging before you are thrown into the pit. Treat this as a checkpoint for inventory awareness — especially Horace and any toys already found. Guide: Karel’s Apiary.
Underground labyrinth
Below ground, Scarlet Deer Inn becomes a torch-and-route puzzle. You manage braziers, levers, breakable floors, crates, a rag doll, a shepherd’s flute, and a light-chase creature. Escaping with Horace is a core objective. The Noon Witch’s role becomes central to what happens to Kuba and Bara. Details: Underground Labyrinth. Survival tips: How to Survive Chase Sequences. Ending context (spoilers): How to Complete the Ending.
Completion checklist while you play
- Keep the torch in mind before every dark room. See torch guide.
- Mark shortcuts as you open them. See shortcuts guide.
- Track toys and key props. See collectibles guide, toys list, and the collectible tracker.
- Count achievements as you go. See achievements and the achievement checklist.
Controls and platforms
PC players should start with keyboard controls or controller controls. Deck users can skim Steam Deck notes. Steam languages currently listed for the game include English, Czech, Japanese, and Simplified Chinese.
Story pages if you want lore between chapters
For character relationships without a full ending dump, open Characters. For folklore context around the Noon Witch, use Noon Witch Folklore. For a labeled spoiler ending breakdown, use Ending Explained.
Suggested first-session plan
Session one: finish the village errands through the oak tree, then stop at the apiary entrance if you want a clean save mental checkpoint. Session two: clear Karel’s cellar into the pit. Session three: push the labyrinth until you stabilize braziers and find at least one major toy (rag doll or flute). Session four: finish the chase-heavy route, escape with Horace, and decide whether to mop collectibles before the ending.
If you only want one video companion for the whole campaign, the embed above is the full no-commentary playthrough we recommend for this wiki. Other guide pages either stay text-focused or use topic-specific clips so you are not watching the same full run repeatedly.
Frequently Asked Questions
Quick answers tied to this page.
Do I need every collectible to finish Scarlet Deer Inn?
No. You can reach the ending without a perfect toy sweep, but collectibles matter for achievements and some story texture. Use the collectible tracker if you want full completion.
Where should I start if I am stuck underground?
Jump to the Underground Labyrinth walkthrough, then cross-check the torch and chase guides. Shortcuts often solve softlocks more than raw combat skill.
Is the full YouTube walkthrough required?
No. It is an optional visual companion. The written chapter guides are designed to stand alone.
Does this wiki cover Switch and Xbox?
Core story and puzzle advice applies across platforms. PC Steam released first on July 21, 2026; console timing comes later, so platform-specific control pages currently emphasize keyboard, controller, and Steam Deck.
How long is a first playthrough?
Most players should budget a focused evening-plus for story completion, longer if hunting all toys and the ten Steam achievements.
Are there major spoilers in this hub?
This page stays relatively light. Ending pages and some underground sections are labeled when spoilers get heavy.